Drawing on studies of experimental systems and everyday settings we explore the relationship between social interaction and its environment. We show how interaction is inextricably...
Christian Heath, Paul Luff, Hideaki Kuzuoka, Keiic...
In large multiagent games, partial observability, coordination, and credit assignment persistently plague attempts to design good learning algorithms. We provide a simple and ef...
We study how to learn to play a Pareto-optimal strict Nash equilibrium when there exist multiple equilibria and agents may have different preferences among the equilibria. We focu...
Tool environments supporting the development of complex products need to be open and flexible. These requirements cannot be fulfilled in an adequate way by predefined coordinat...
: We address computer support for work and its coordination in one of the radio channels of the Danish Broadcasting Corporation. Based upon ethnographically inspired analysis and p...