We explore the task of designing an efficient multi-agent system that is capable of capturing a single moving target, assuming that every agent knows the location of all agents on...
This paper presents PiDES, a formalism for discrete event simulation based on Pi-calculus. PiDES provides a rigorous semantics of behavior modeling and coordination for simulation...
Abstract. This paper presents a real time parallel hardware architecture for image feature detection based on the SIFT (Scale Invariant Feature Transform) algorithm. This architect...
Vanderlei Bonato, Eduardo Marques, George A. Const...
Auction methods have been successfully used for coordinating teams of robots in the multi-robot routing problem, a representative domain for multi-agent coordination. Solutions to...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...