We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
An emergent class of web applications blurs the boundary between single user application and online public space. Recently popular web applications like del.icio.us help manage in...
The proliferation of cell phones has led to an ever increasing number of inappropriate interruptions. Context-aware telephony applications, in which callers are provided with cont...
Despite the availability of awareness servers and casual interaction systems, distributed groups still cannot maintain artifact awareness – the easy awareness of the documents, ...
This work seeks to strengthen interaction within a research community through a centrally-located physical device that presents online presence information in a semi-public space....