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CVPR
2003
IEEE
16 years 3 days ago
Implicit Meshes for Modeling and Reconstruction
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
Slobodan Ilic, Pascal Fua
CVPR
2003
IEEE
16 years 3 days ago
Shape and Materials by Example: A Photometric Stereo Approach
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
Aaron Hertzmann, Steven M. Seitz
CVPR
2003
IEEE
16 years 3 days ago
Man-Made Structure Detection in Natural Images using a Causal Multiscale Random Field
This paper presents a generative model based approach to man-made structure detection in 2D natural images. The proposed approach uses a causal multiscale random field suggested i...
Sanjiv Kumar, Martial Hebert
CVPR
2003
IEEE
16 years 3 days ago
A Sparse Texture Representation Using Affine-Invariant Regions
This paper introduces a texture representation suitable for recognizing images of textured surfaces under a wide range of transformations, including viewpoint changes and nonrigid...
Svetlana Lazebnik, Cordelia Schmid, Jean Ponce
CVPR
2003
IEEE
16 years 3 days ago
The Viewing Graph
The problem we study is; Given N views and a subset of the ??? ??? interview fundamental matrices, which of the other fundamental matrices can we compute using only the precompute...
Noam Levi, Michael Werman