Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
This paper presents a generative model based approach to man-made structure detection in 2D natural images. The proposed approach uses a causal multiscale random field suggested i...
This paper introduces a texture representation suitable for recognizing images of textured surfaces under a wide range of transformations, including viewpoint changes and nonrigid...
The problem we study is; Given N views and a subset of the ??? ??? interview fundamental matrices, which of the other fundamental matrices can we compute using only the precompute...