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103
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DAGSTUHL
2000
14 years 11 months ago
Vision and Touch for Grasping
This paper introduces our one-armed stationary humanoid robot GripSee together with research projects carried out on this platform. The major goal is to have it analyze a table sce...
Rolf P. Würtz
DAGSTUHL
1997
14 years 11 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
DAGSTUHL
1997
14 years 11 months ago
Techniques and Applications of Deformable Surfaces
This paper presents a technique for local surface extraction from scalar and vector fields using deformable surfaces. The goal of surface extraction is often to find features, o...
I. Ari Sadarjoen, Frits H. Post
67
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DAGSTUHL
1993
14 years 11 months ago
Supporting continuous media applications in a micro-kernel environment
Currently, popular operating systems are unable to support the end-toend real-time requirements of distributed continuous media. Furthermore, the integration of continuous media c...
Geoff Coulson, Gordon S. Blair, Philippe Robin, Do...
DAGSTUHL
1996
14 years 11 months ago
Pragmatics of Type-Directed Partial Evaluation
Abstract. Type-directed partial evaluation stems from the residualization of arbitrary static values in dynamic contexts, given their type. Its algorithm coincides with the one for...
Olivier Danvy