Games via Three-Valued Abstraction Refinement Luca de Alfaro, Pritam Roy PII: S0890-5401(10)00018-0 DOI: 10.1016/j.ic.2009.05.007 Reference: YINCO 3711 To appear in: Information an...
We will give a survey on results related to scheduling problems where machines are not continuously available for processing. We will deal with single and multi machine problems an...
In 1989, an effort to solve the game of checkers began. It was naïve because of the daunting size of the search space, 5×1020 positions, and because of computer capabilities of ...
Constraint-based schedulers have been widely successful to tackle complex, disjunctive and cumulative, scheduling applications by combining tree search and constraint propagation....
Abstract. Aspect-Oriented Programming (AOP) promotes better separation of concerns in software systems by introducing aspects for the modular implementation of crosscutting concern...