We present a general methodology to automate the search for equilibrium strategies in games derived from computational experimentation. Our approach interleaves empirical game-the...
A classical measure of similarity between strings is the length of the longest common subsequence(LCS) between the two given strings. The search for efficient algorithms for findi...
The problem of maintaining geometric structures for points in motion has been well studied over the years. Much theoretical work to date has been based on the assumption that point...
Outdoor location-based services are now prevalent due to advances in mobile technology and GPS. Indoors, however, even coarse location remains unavailable. Bluetooth has been ident...
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings