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CVPR
2000
IEEE
15 years 1 months ago
Multiscale Combination of Physically-Based Registration and Deformation Modeling
1 In this paper we present a novel multiscale approach to recovery of nonrigid motion from sequences of registered intensity and range images. The main idea of our approach is that...
Leonid V. Tsap, Dmitry B. Goldgof, Sudeep Sarkar
WSCG
2000
131views more  WSCG 2000»
14 years 10 months ago
Dynamic Animation of N-Dimensional Deformable Objects
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Yannick Rémion, Jean-Michel Nourrit, Olivie...
DEFORM
2000
14 years 10 months ago
Constructing Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...
DEFORM
2000
14 years 10 months ago
Parametrization and Range of Motion of the Ball-and-Socket Joint
The ball-and-socket joint model is used to represent articulations with three rotational degrees of freedom (DOF), such as the human shoulder and the hip. The goal of this paper i...
Paolo Baerlocher, Ronan Boulic
CGF
2000
174views more  CGF 2000»
14 years 9 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel