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CGF
2008
156views more  CGF 2008»
14 years 12 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
CGF
2008
140views more  CGF 2008»
14 years 12 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
104
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COMCOM
2008
80views more  COMCOM 2008»
14 years 12 months ago
Robust video-on-demand streaming in peer-to-peer environments
This paper presents a new video-on-demand streaming technique in peer-to-peer (P2P) environments. While a number of P2P live video streaming techniques have been proposed in the p...
Tai T. Do, Kien A. Hua, Mounir A. Tantaoui
81
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COMPLEXITY
2006
91views more  COMPLEXITY 2006»
14 years 11 months ago
The evolution of technology within a simple computer model
Technology--the collection of devices and methods available to human society--evolves by constructing new devices and methods from ones that previously exist, and in turn offering...
W. Brian Arthur, Wolfgang Polak
CVIU
2007
128views more  CVIU 2007»
14 years 11 months ago
Iterative relative fuzzy connectedness for multiple objects with multiple seeds
In this paper we present a new theory and an algorithm for image segmentation based on a strength of connectedness between every pair of image elements. The object definition use...
Krzysztof Ciesielski, Jayaram K. Udupa, Punam K. S...