Abstract. The ray-casting of implicit surfaces on GPU has been explored in the last few years. However, until recently, they were restricted to second degree (quadrics). We present...
For the past few years, our research groups have independently been developing systems in which a multi-agent system (typically of lightweight agents) provides some functionality i...
H. Van Dyke Parunak, Sven Brueckner, Danny Weyns, ...
While recent algorithms for mining the frequent subgraphs of a database are efficient in the general case, these algorithms tend to do poorly on databases that have a few or no la...
Christian Desrosiers, Philippe Galinier, Pierre Ha...
Despite the growing body of research on inner workings of FOSS development, there are few studies on its relation with broader developments in society. In this study we have attemp...
In discretization of a continuous variable its numerical value range is divided into a few intervals that are used in classification. For example, Na¨ıve Bayes can benefit from...