We propose a method of deriving chronological order of events in natural language texts by constraining temporal boundaries associated to events and projecting them on a timeline....
Despite extensive theoretical work carried out on coordination during the last three decades, much research is still devoted to proving the merits of one model over another. In ou...
The difficulty of domain knowledge acquisition is one of the most sensible challenges of intelligent tutoring systems. Relying on domain experts and building domain models from sc...
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
In this paper we discuss a rigorous foundation of similarity reasoning based on the concept of utility. If utility is formulated in mathematical terms it can serve as a formal spe...