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FLAIRS
2008
15 years 22 days ago
Win, Lose, or Get Out the Way - Eliminating Unnecessary Evaluation in Game Search
In this paper we present our approach of improving the traditional alpha-beta search process for strategic board games by modifying the method in two ways: 1) forgoing the evaluat...
Hsiu-Chin Lin, Colleen van Lent
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FLAIRS
2008
15 years 22 days ago
Reasoning about Topological and Positional Information in Dynamic Settings
Typical application fields of spatial and spatio-temporal representation formalisms and reasoning techniques include geographic information systems (GIS), mobile assistance system...
Marco Ragni, Stefan Wölfl
FLAIRS
2008
15 years 22 days ago
Learning Continuous Action Models in a Real-Time Strategy Environment
Although several researchers have integrated methods for reinforcement learning (RL) with case-based reasoning (CBR) to model continuous action spaces, existing integrations typic...
Matthew Molineaux, David W. Aha, Philip Moore
FLAIRS
2008
14 years 11 months ago
A Framework for Evaluating Semantic Knowledge in Problem-Solving-Based Intelligent Tutoring Systems
We describe a framework for building intelligent tutoring systems that offer an advanced evaluation of learners' semantic knowledge. The knowledge model makes a pedagogical d...
Philippe Fournier-Viger, Roger Nkambou, Andr&eacut...
FLAIRS
2008
15 years 22 days ago
Reasoning with Conditional Time-Intervals
Reasoning with conditional time-intervals representing activities or tasks that may or may not be executed in the final schedule is crucial in many scheduling applications. In Con...
Philippe Laborie, Jerome Rogerie