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HCI
2009
14 years 7 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
JCDL
2004
ACM
128views Education» more  JCDL 2004»
15 years 3 months ago
Panorama: extending digital libraries with topical crawlers
A large amount of research, technical and professional documents are available today in digital formats. Digital libraries are created to facilitate search and retrieval of inform...
Gautam Pant, Kostas Tsioutsiouliklis, Judy Johnson...
55
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ECIS
2004
14 years 11 months ago
The Long Road to being an IS Professional: A Newcomer Perspective
The dot-com boom in the late 1990s attracted vast numbers of undergraduate students into the field of Information Systems (IS) with the promise of being the next "big thing&q...
Kim-Chung Leong, Michael T. K. Tan
ICAD
2004
14 years 11 months ago
Listening to the Mind Listening
The following explains what mappings have been chosen for a sonification of several data channels from set containing a recording of the neural activity of a person listening to a...
Hans Van Raaij
ECIS
2000
14 years 11 months ago
Community Health Assessments: A Data Warehousing Approach
- The measurement and assessment of health status in communities throughout the world is a massive information technology challenge. The Comprehensive Assessment for Tracking Commu...
Donald J. Berndt, Alan R. Hevner, James Studnicki