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GRAPHICSINTERFACE
2000
15 years 1 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
GRAPHICSINTERFACE
2000
15 years 1 months ago
High-Quality Interactive Lumigraph Rendering Through Warping
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
GRAPHICSINTERFACE
1997
15 years 1 months ago
An Interactive Fur Modeling Technique
A technique for modeling fur, but not long human hair, quickly, using the facilitiesof common graphics workstations is described. The user selects a variety of parameters to achie...
Allen Van Gelder, Jane Wilhelms
GRAPHICSINTERFACE
1997
15 years 1 months ago
A Heuristic Method for Generating 2D CSG Trees from Bitmaps
This paper presents a method for generating compact and effective constructive-solid-geometry (CSG) object representations from 2D bitmap representations. The method consists of t...
Sarah F. Frisken Gibson, Joe Marks, Danielle Feinb...
GRAPHICSINTERFACE
1997
15 years 1 months ago
The Immediate Usability of Graffiti
We present four empirical measures of the immediate usability of Graffiti, a character recognizer for pen-based computers. Since speed is fully controlled by the user, we measured...
I. Scott MacKenzie, Shawn X. Zhang