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GRAPHICSINTERFACE
2007
13 years 11 months ago
On visual quality of optimal 3D sampling and reconstruction
This paper presents a user study of the visual quality of an imaging pipeline employing the optimal body-centered cubic (BCC) sampling lattice. We provide perceptual evidence supp...
Tai Meng, Benjamin Smith 0002, Alireza Entezari, A...
GRAPHICSINTERFACE
2007
13 years 11 months ago
The effects of interaction technique on coordination in tabletop groupware
The interaction techniques that are used in tabletop groupware systems (such as pick-and-drop or pantograph) can affect the way that people collaborate. However, little is known a...
Miguel A. Nacenta, David Pinelle, Dane Stuckel, Ca...
GRAPHICSINTERFACE
2007
13 years 11 months ago
Jump: a system for interactive, tangible queries of paper
This paper introduces Jump, a prototype computer vision-based system that transforms paper-based architectural documents into tangible query interfaces. Specifically, Jump allows ...
Michael Terry, Janet Cheung, Justin Lee, Terry Par...
GRAPHICSINTERFACE
2007
13 years 11 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
GRAPHICSINTERFACE
2007
13 years 11 months ago
Spectral graph-theoretic approach to 3D mesh watermarking
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...