Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Ordinary people have access to unprecedented volumes of information today. Researchers in the fields of information management (IM) and human-computer interaction (HCI) are reacti...
The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addi...
Utilizing pair programming in the classroom requires specific classroom management techniques. We have created nine guidelines for successfully implementing pair programming in th...
Laurie A. Williams, D. Scott McCrickard, Lucas Lay...
A theoretical framework for assessing the attractiveness of websites based on Adaptive Decision Making theory is introduced. The framework was developed into a questionnaire and u...
Jan Hartmann, Alistair G. Sutcliffe, Antonella De ...