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109
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HCI
2009
14 years 10 months ago
Modeling the Cognitive Task Load and Performance of Naval Operators
Abstract. Operators on naval ships have to act in dynamic, critical and highdemand task environments. For these environments, a cognitive task load (CTL) model has been proposed as...
Mark A. Neerincx, Stefan Kennedie, Marc Grootjen, ...
111
Voted
HCI
2009
14 years 10 months ago
Implementing Human Factors within the Design Process of Advanced Driver Assistance Systems (ADAS)
This paper introduces our research which aims to develop a design approach for ADAS applications in which human factors (including stakeholder feedback and objective performance me...
Boris van Waterschoot, Mascha van der Voort
143
Voted
HCI
2009
14 years 10 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
HCI
2009
14 years 10 months ago
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards
Current tools for multidisciplinary teams in user-centered software engineering (UCSE) provide little support for the different approaches of the various disciplines in the project...
Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coni...
97
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HCI
2009
14 years 10 months ago
TACTUS: A Hardware and Software Testbed for Research in Multi-Touch Interaction
This paper presents the TACTUS Multi-Touch Research Testbed, a hardware and software system for enabling research in multi-touch interaction. A detailed discussion is provided on h...
Paul Varcholik, Joseph J. LaViola Jr., Denise M. N...