We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
This paper describes an ongoing technology investigation to assess the value and utility of social bookmarking on a corporate intranet. We hypothesize that social bookmarking woul...
Laurie E. Damianos, Donna L. Cuomo, John Griffith,...
In this paper, we address an issue of design in online rating systems: how many items should be elicited from the ratings provider. Recommender and reputation systems have traditi...
A variety of forces are constantly transforming enterprises, thus, requiring them to constantly adapt to changing business environment. This emergent state requires enterprises to...
The ability to detect fragments of deleted image files and to reconstruct these image files from all available fragments on disk is an important activity in the field of digital f...