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2003
IEEE
15 years 2 months ago
Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
CVPR
2003
IEEE
15 years 2 months ago
Bayesian Human Segmentation in Crowded Situations
Problem of segmenting individual humans in crowded situations from stationary video camera sequences is exacerbated by object inter-occlusion. We pose this problem as a “model-b...
Tao Zhao, Ramakant Nevatia
EUSAI
2003
Springer
15 years 2 months ago
Context Driven Observation of Human Activity
Human activity is extremely complex. Current technology allows us to handcraft real-time perception systems for a specific perceptual task. However, such an approach is inadequate ...
James L. Crowley
ATAL
2003
Springer
15 years 2 months ago
Modeling coping behavior in virtual humans: don't worry, be happy
This article builds on insights into how humans cope with emotion to guide the design of virtual humans. Although coping is increasingly viewed in the psychological literature as ...
Stacy Marsella, Jonathan Gratch
IADIS
2003
14 years 10 months ago
How Can Agents Help Improving the Performance of a Human Team
The contribution of intelligent agents for the human team performance is a challenging problem. This paper introduces a study to help clarifying this issue, starting with the moti...
Mauro Nunes, Henrique O'Neill