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CHI
2005
ACM
16 years 6 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
16 years 6 months ago
Topic spotting common sense translation assistant
Our Translation Assistant applies common sense logic to the problem of translating speech in real time from one language to another. Using speech recognition combined with a softw...
Jae-woo Chung, Rachel Kern, Henry Lieberman
CHI
2005
ACM
16 years 6 months ago
Wizard of Oz interfaces for mixed reality applications
One important tool for developing complex interactive applications is "Wizard of Oz" (WOz) simulation. WOz simulation allows design concepts, content and partially compl...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
CHI
2005
ACM
16 years 6 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2005
ACM
16 years 6 months ago
Homophily in online dating: when do you like someone like yourself?
Psychologists have found that actual and perceived similarity between potential romantic partners in demographics, attitudes, values, and attractiveness correlate positively with ...
Andrew T. Fiore, Judith S. Donath