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CHI
2005
ACM
16 years 6 months ago
Glimpse: a novel input model for multi-level devices
We describe a technique that supports the previewing of navigation, exploration, and editing operations by providing convenient Undo for unsuccessful and/or undesirable actions on...
Clifton Forlines, Chia Shen
CHI
2005
ACM
16 years 6 months ago
Giving the caller the finger: collaborative responsibility for cellphone interruptions
We present a system in which a cell phone decides whether to ring by accepting votes from the others in a conversation with the called party. When a call comes in, the phone first...
Stefan Marti, Chris Schmandt
CHI
2005
ACM
16 years 6 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
CHI
2005
ACM
16 years 6 months ago
eMoto: affectively involving both body and mind
It is known that emotions are experienced by both body and mind. Oftentimes, emotions are evoked by sub-symbolic stimuli, such as colors, shapes, gestures, or music. We have built...
Anna Ståhl, Kristina Höök, Petra S...
CHI
2005
ACM
16 years 6 months ago
Deciphering visual gist and its implications for video retrieval and interface design
How do people make sense of a video based on viewing a few frames of that video? What elements constitute the "visual gist" in their minds? Answers to these questions wi...
Meng Yang, Gary Marchionini