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ICAT
2003
IEEE
13 years 11 months ago
ZEUS: Network Aware QoS Management for Immersive Environment
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...
Jin Ryong Kim, Yuichi Iwadate, Youjip Won
ICAT
2003
IEEE
13 years 11 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
ICAT
2003
IEEE
13 years 11 months ago
Distance Learning of Chang'an in an Immersive Environment
We have made a computer graphics model of Chang'an City when it was the capital of China during the Tang Dynasty (7-10th century). The real-time rendered images are projected...
Miho Kobayashi, Kei Utsugi, Masami Yamasaki, Haruo...
ICAT
2003
IEEE
13 years 11 months ago
Extracting Rheological Properties of Deformable Objects with Haptic Vision
In this paper, we propose a novel approach to extracting rheological properties of deformable objects based on Haptic vision, which was proposed for vision-based automatic constru...
Naoki Ueda, Kiyotaka Kushihama, Shin-iti Hirai, Hi...
ICAT
2003
IEEE
13 years 11 months ago
Interactive 3-D Visualization of Real Forests
Forest resource management systems and forest landscape visualization applications often need usersteered interactive displays of a forest landscape representing the underlying fo...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi