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ICAT
2007
IEEE
15 years 6 months ago
Coding gaze tracking data with chromatic gradients for VR Exposure Therapy
This article presents a simple and intuitive way to represent the eye-tracking data gathered during immersive virtual reality exposure therapy sessions. Eye-tracking technology is...
Bruno Herbelin, Helena Grillon, Pablo de Heras Cie...
ICAT
2007
IEEE
15 years 1 months ago
New Tetrahedral Mesh Generation Method based on Delaunay Criteria and Space Disassembling
The requirement of tetrahedral mesh generation algorithm, which is a prerequisite of many soft tissue simulation methods, becomes very strict because of the real-time requirement ...
Xiao Yu, Weitao Chen, Pengfei Huang, Sizhe Lv, Lix...
ICAT
2007
IEEE
15 years 6 months ago
Exploiting Virtual Objects' Attributes and Avatar's Behavior in DVEs Partitioning
Partitioning constitutes one of the most critical challenges a distributed virtual environment needs to handle and is related to the efficient assignment of the existing entities ...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
ICAT
2007
IEEE
15 years 6 months ago
Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter
This paper presents a method for improving accuracy of marker-based tracking using a 2D marker for Augmented Reality. We focus on that tracking becomes unstable when the view dire...
Yuko Uematsu, Hideo Saito
ICAT
2007
IEEE
15 years 6 months ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...