We provide an automata-theoretic solution to one of the main open questions about the UML standard, namely how to assign a formal semantics to a set of sequence diagrams without c...
The task of automatic design space exploration of heterogeneous multi-processor systems is often tackled with Evolutionary Algorithms. In this paper, we propose a novel approach i...
Thomas Schlichter, Christian Haubelt, Frank Hannig...
The paper proposes a different solution for a virtual collaborative environment for scientific research. The solution is the outcome of a project by Dutch, Swiss and English stude...
Hein Bles, Marco Boom, Laurien Broer van Dijk, Eri...
Abstract- We present a method that enhances evolutionary behavior testing of commercial computer games, as introduced in [CD+04], to deal with parameterized actions. The basic idea...
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...