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ICDCSW
2005
IEEE
15 years 3 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
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ICDCSW
2005
IEEE
15 years 3 months ago
Anonymizing Geographic Ad Hoc Routing for Preserving Location Privacy
Due to the utilization of location information, geographic ad hoc routing presents superiority in scalability compared with traditional topology-based routing in mobile ad hoc net...
Zhou Zhi, Yow Kin Choong
ICECCS
2005
IEEE
65views Hardware» more  ICECCS 2005»
15 years 3 months ago
Principles, Standards and Tools for Model Engineering
We take here a broad view of model engineering as encompassing different approaches such as the OMG MDA™ proposal [9], the Microsoft Software Factories view [5], and many others...
Jean Bézivin, Frédéric Jouaul...
ICMCS
2005
IEEE
97views Multimedia» more  ICMCS 2005»
15 years 3 months ago
A computationally efficient 3D shape rejection algorithm
In this paper, we present an efficient 3D shape rejection algorithm for unlabeled 3D markers. The problem is important in domains such as rehabilitation and the performing arts. T...
Yinpeng Chen, Hari Sundaram
ICMCS
2005
IEEE
75views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Separation of Voice and Music by Harmonic Structure Stability Analysis
Separation of voice and music is an interesting but difficult problem. It is useful for many other researches such as audio content analysis. In this paper, the difference betwee...
Yungang Zhang, Changshui Zhang