Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Historically non-rigid shape recovery and articulated pose estimation have evolved as separate fields. Recent methods for non-rigid shape recovery have focused on improving the a...
Searching approximate nearest neighbors in large scale high dimensional data set has been a challenging problem. This paper presents a novel and fast algorithm for learning binary...
We introduce locally-rigid motion, a general framework for solving the M-point, N-view structure-from-motion problem for unknown bodies deforming under orthography. The key idea i...
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...