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DGCI
2003
Springer
15 years 3 months ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
85
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DIGRA
2003
Springer
15 years 3 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
EGH
2003
Springer
15 years 3 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
ICRA
2002
IEEE
188views Robotics» more  ICRA 2002»
15 years 3 months ago
Hybrid Mobile Robot Localization using Switching State-Space Models
—This article describes a rigorous and complete framework for the simultaneous localization and map building problem for mobile robots: the symmetries and perturbations map (SPma...
Haris Baltzakis, Panos E. Trahanias
AC
2003
Springer
15 years 1 months ago
Influence of Location over Several Classifiers in 2D and 3D Face Verification
In this paper two methods for human face recognition and the influence of location mistakes are shown. First one, Principal Components Analysis (PCA), has been one of the most appl...
Susana Mata, Cristina Conde, Araceli Sánche...