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ICPR
2004
IEEE
16 years 29 days ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler
ICPR
2004
IEEE
16 years 29 days ago
Fast Robust GA-Based Ellipse Detection
This paper discusses a novel and effective technique for extracting multiple ellipses from an image, using a Multi-Population Genetic Algorithm (MPGA). MPGA evolves a number of su...
Jie Yao, Nawwaf N. Kharma, Peter Grogono
CHI
2004
ACM
16 years 7 days ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
CHI
2004
ACM
16 years 7 days ago
Design of an audience voting system for the Olympic games
In this paper we describe an audience voting system which can be used for all kinds of judged sport events like diving, synchronised swimming, gymnastics, and ice-skating. The bas...
Ramon Schalleck, Marcin Bober, Heiko Drewes
DCC
2004
IEEE
15 years 11 months ago
Predicting Wavelet Coefficients Over Edges Using Estimates Based on Nonlinear Approximants
It is well-known that wavelet transforms provide sparse decompositions over many types of image regions but not over image singularities/edges that manifest themselves along curve...
Onur G. Guleryuz