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VIS
2004
IEEE
93views Visualization» more  VIS 2004»
16 years 1 months ago
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...
Robert S. Laramee, Daniel Weiskopf, Jürgen Sc...
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
16 years 1 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
ICPR
2004
IEEE
16 years 28 days ago
Finding Region Correspondences for Wide Baseline Stereo
This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
Dmitry Chetverikov, Zoltán Megyesi, Zsolt J...
ICPR
2004
IEEE
16 years 28 days ago
Using Multiple Graphics Cards as a General Purpose Parallel Computer : Applications to Computer Vision
Pattern recognition and computer vision tasks are computationally intensive, repetitive, and often exceed the capabilities of the CPU, leaving little time for higher level tasks. ...
James Fung, Steve Mann
ICPR
2004
IEEE
16 years 28 days ago
Single Camera Stereo using Planar Parallel Plate
A system of using a planar parallel plate to achieve single camera stereo has been proposed by Nishimoto and Shirai[5].Their work was based on an assumption that the optical axis ...
Chunyu Gao, Narendra Ahuja