We present a technique that uses culling and clamping (CC) for accelerating the performance of stencil-based shadow volume computation. Our algorithm reduces the fill requirement...
Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, D...
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...
In this paper, we present a new shadow mapping technique that improves upon the quality of perspective and uniform shadow maps. Our technique uses a perspective transform specifi...
Michael Wimmer, Daniel Scherzer, Werner Purgathofe...
Abstract. This paper presents and investigates a set of local spacetime descriptors for representing and recognizing motion patterns in video. Following the idea of local features ...
In this paper, three baseline face recognition algorithms are evaluated on the CAS-PEAL-R1 face database which is publicly released from a large-scale Chinese face database: CAS-PE...