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INTERACT
2003
15 years 5 months ago
Collaboration Meets Fitts' Law: Passing Virtual Objects with and without Haptic Force Feedback
: Handing over objects is a common event during collaboration in face-to-face interaction. We investigate how such an event can be supported when the interaction takes place in vir...
Eva-Lotta Sallnäs, Shumin Zhai
129
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CHI
2003
ACM
16 years 4 months ago
FantasyA and SenToy
FantasyA is a role-playing game where emotions are part of the game logic. SenToy is a tangible interface device [2], used to influence emotional behaviour in FantasyA. Players in...
Adrian Bullock, Ana Paiva, Kristina Höök...
130
Voted
WSCG
2003
150views more  WSCG 2003»
15 years 5 months ago
Smart Objects for Attentive Agents
We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with p...
Christopher Peters, Simon Dobbyn, Brian MacNamee, ...
CHI
2003
ACM
16 years 4 months ago
AttrActive windows: dynamic windows for digital bulletin boards
In this paper we describe AttrActive Windows, a novel interface for presenting live, interactive, multimedia content on a network of public, digital, bulletin boards. Implementing...
Laurent Denoue, Les Nelson, Elizabeth F. Churchill
CHI
2003
ACM
16 years 4 months ago
Just blink your eyes: a head-free gaze tracking system
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
Takehiko Ohno, Naoki Mukawa, Shinjiro Kawato