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DIGRA
2003
Springer
15 years 9 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
GW
2003
Springer
182views Biometrics» more  GW 2003»
15 years 9 months ago
A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI
Many disciplines of multimedia and communication go towards ubiquitous computing and hands free- or no-touch interaction with computers. Application domains in this direction invol...
Michael Nielsen, Moritz Störring, Thomas B. M...
GW
2003
Springer
150views Biometrics» more  GW 2003»
15 years 9 months ago
Database Indexing Methods for 3D Hand Pose Estimation
Abstract. Estimation of 3D hand pose is useful in many gesture recognition applications, ranging from human-computer interaction to automated recognition of sign languages. In this...
Vassilis Athitsos, Stan Sclaroff
HUC
2003
Springer
15 years 9 months ago
A 2-Way Laser-Assisted Selection Scheme for Handhelds in a Physical Environment
We present a 2-way selection method to select objects in a physical environment with a novel feedback and transfer of control mechanism. A modulated laser pointer signal sent from ...
Shwetak N. Patel, Gregory D. Abowd
HYBRID
2003
Springer
15 years 9 months ago
Estimation of Distributed Hybrid Systems Using Particle Filtering Methods
Abstract. Networked embedded systems are composed of a large number of components that interact with the physical world via a set of sensors and actuators, have their own computati...
Xenofon D. Koutsoukos, James Kurien, Feng Zhao