This paper describes a wearable augmented reality system using positioning infrastructures and a pedometer. To realize augmented reality systems, the position and orientation of u...
Because it is difficult to engineer a complex ontology with time, we here consider a method that allows for factorizing the complexity of the engineering process, FONTE (Factoriz...
We describe two modifications to the FreeBSD 4.6 NFS server to increase read throughput by improving the read-ahead heuristic to deal with reordered requests and stride access pa...
We explore the use of a shoe-mounted camera as a sensory system for wearable computing. We demonstrate tools useful for gait analysis, obstacle detection, and context recognition....
rs to become familiar with abstract modeling concepts or difficult language syntax. This is a departure from traditional visual interface development tools, in which developers sel...