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134
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FM
2003
Springer
146views Formal Methods» more  FM 2003»
15 years 9 months ago
Interacting State Machines for Mobility
We present two instantiations of generic Interactive State Machines (ISMs) with mobility features which are useful for modeling and verifying dynamically changing mobile systems. I...
Thomas A. Kuhn, David von Oheimb
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 9 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ICFEM
2003
Springer
15 years 9 months ago
Generic Interacting State Machines and Their Instantiation with Dynamic Features
Interacting State Machines (ISMs) are used to model reactive systems and to express and verify their properties. They can be seen both as automata exchanging messages simultaneousl...
David von Oheimb, Volkmar Lotz
151
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ARTQOS
2003
Springer
15 years 7 months ago
Differentiation and Interaction of Traffic: A Flow Level Study
We study what kind of differentiation can be achieved using DiffServ without admission control and using a relative services approach, i.e. the rate of the flow should be in propor...
Eeva Nyberg, Samuli Aalto
135
Voted
SECRYPT
2007
126views Business» more  SECRYPT 2007»
15 years 5 months ago
Additive Proofs of Knowledge - A New Notion for Non-Interactive Proofs
In this paper, we study the opacity property of verifiably encrypted signatures (VES) of Boneh et al. (proposed in Eurocrypt 2003). Informally, opacity implies that although some...
Amitabh Saxena