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135
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CEC
2009
IEEE
15 years 11 months ago
Symmetric networks foster to evolve desirable turn-taking rules in dispersion games
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
Akira Namatame, Hiroshi Sato
ATAL
2009
Springer
15 years 11 months ago
Learning of coordination: exploiting sparse interactions in multiagent systems
Creating coordinated multiagent policies in environments with uncertainty is a challenging problem, which can be greatly simplified if the coordination needs are known to be limi...
Francisco S. Melo, Manuela M. Veloso
156
Voted
CVPR
2009
IEEE
15 years 11 months ago
Learning multi-modal densities on Discriminative Temporal Interaction Manifold for group activity recognition
While video-based activity analysis and recognition has received much attention, existing body of work mostly deals with single object/person case. Coordinated multi-object activi...
Ruonan Li, Rama Chellappa, Shaohua Kevin Zhou
125
Voted
CHI
2009
ACM
16 years 5 months ago
Out from behind the curtain: learning from a human auditory display
In this paper we describe an approach to gathering design requirements for a software auditory display by analyzing user interactions with an ideal partner: a talking human contro...
Peter Parente, Gary Bishop
HAPTICS
2009
IEEE
15 years 11 months ago
Role determination in human-human interaction
Physical human-robot interaction can be significantly improved when being aware about the role each partner takes in a joint manipulation task. This holds especially in computer ...
Nikolay Stefanov, Angelika Peer, Martin Buss