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VC
2008
143views more  VC 2008»
15 years 5 months ago
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
Enrico Gobbetti, Fabio Marton, José Antonio...
TPDS
2008
116views more  TPDS 2008»
15 years 5 months ago
A Dynamic Skip List-Based Overlay for On-Demand Media Streaming with VCR Interactions
Media distribution through application-layer overlay networks has received considerable attention recently, owing to its flexible and readily deployable nature. On-demand streaming...
Dan Wang, Jiangchuan Liu
SYNASC
2008
IEEE
239views Algorithms» more  SYNASC 2008»
15 years 11 months ago
Undecidability Results for Finite Interactive Systems
Abstract. A new approach to the design of massively parallel and interactive programming languages has been recently proposed using rv-systems (interactive systems with registers a...
Alexandru Sofronia, Alexandru Popa, Gheorghe Stefa...
TABLETOP
2008
IEEE
15 years 11 months ago
A field study of knowledge workers' use of interactive horizontal displays
To better understand the potential for horizontal surfaces in day-to-day work, we conducted a field study. We collected and analyzed over a month of use data from eight participan...
Meredith Ringel Morris, A. J. Bernheim Brush, Bria...
HAPTICS
2008
IEEE
15 years 6 months ago
Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach
In our previous study, a method that allows dynamic interaction with an elastic object, which is called impulse response deformation model, has been proposed. An advantage of the m...
Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose