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167
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CGF
2008
182views more  CGF 2008»
15 years 5 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
160
Voted
CGF
2008
150views more  CGF 2008»
15 years 5 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
157
Voted
CGF
2008
100views more  CGF 2008»
15 years 5 months ago
Density Displays for Data Stream Monitoring
In many business applications, large data workloads such as sales figures or process performance measures need to be monitored in real-time. The data analysts want to catch proble...
Ming C. Hao, Daniel A. Keim, Umeshwar Dayal, Danie...
179
Voted
CGF
2008
151views more  CGF 2008»
15 years 5 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
COGSCI
2008
139views more  COGSCI 2008»
15 years 5 months ago
A Computational Model of Early Argument Structure Acquisition
How children go about learning the general regularities that govern language, as well as keeping track of the exceptions to them, remains one of the challenging open questions in ...
Afra Alishahi, Suzanne Stevenson