We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...
—In this paper, we present the results of a human computer interaction experiment that compared the performance of the animation of dynamic graphs to the presentation of small mu...
Daniel Archambault, Helen C. Purchase, Bruno Pinau...
—Visual exploration of multivariate data typically requires projection onto lower-dimensional representations. The number of possible representations grows rapidly with the numbe...
Andrada Tatu, Georgia Albuquerque, Martin Eisemann...
Despite the ability of current GPU processors to treat heavy parallel computation tasks, its use for solving medical image segmentation problems is still not fully exploited and re...
The psycholinguistic literature has identified two syntactic adaptation effects in language production: rapidly decaying short-term priming and long-lasting adaptation. To explai...