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VL
2008
IEEE
160views Visual Languages» more  VL 2008»
15 years 10 months ago
How designers design and program interactive behaviors
Designers are skilled at sketching and prototyping the look of interfaces, but to explore various behaviors (what the interface does in response to input) typically requires progr...
Brad A. Myers, Sun Young Park, Yoko Nakano, Greg M...

Publication
112views
15 years 8 months ago
Writing with Your Eye: A Dwell Time Free Writing System Adapted to the Nature of Human Eye Gaze
We investigate the usability of an eye controlled writing interface that matches the nature of human eye gaze, which always moves and is not immediately able to trigger the selecti...
Nikolaus Bee and Elisabeth André
ACMACE
2008
ACM
15 years 6 months ago
IncreTable, a mixed reality tabletop game experience
IncreTable is a mixed reality tabletop game inspired by The Incredible Machine. Users can combine real and virtual game pieces in order to solve puzzles in the game. Game actions ...
Jakob Leitner, Michael Haller, Kyungdahm Yun, Woon...
ASSETS
2008
ACM
15 years 6 months ago
TAIG: textually accessible information graphics
Information graphics (such as bar charts and line graphs) are an important component of many documents. Unfortunately, these representations present serious access challenges for ...
Seniz Demir
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
15 years 6 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...