We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
In an online experiment, I apply theory from psychology and communications to find out whether group information management tasks are governed by the same communication processes...
We present Gestalt, a development environment designed to support the process of applying machine learning. While traditional programming environments focus on source code, we exp...
Kayur Patel, Naomi Bancroft, Steven M. Drucker, Ja...
Soft keyboards offer touch-capable mobile and tabletop devices many advantages such as multiple language support and space for larger graphical displays. On the other hand, becaus...
Many installations research efforts today explore how to engage participants with embedded digital content and applications in interactive environments. Yet the interactive design...