In this paper, we introduce the prototype of a low cost haptically augmented stylus for pen computing on touch screens. The stylus supports human-computer interaction through a dyn...
Even with the rise of the World Wide Web, TV has remained the most pervasive entertainment medium and is nowadays often used together with other media, which allow for active part...
Alireza Sahami Shirazi, Michael Rohs, Robert Schle...
An assumption behind much work on the use of tangibles for learning is that there are individual cognitive benefits related to the physical manipulation of materials. However, pr...
We designed and prototyped WearAir, an expressive T-shirt to sense the wearer’s surrounding air quality as indicated by the measured volatile organic compounds (VOCs) and public...
We have developed an interactive pop-up book called Electronic Popables to explore paper-based computing. Our book integrates traditional pop-up mechanisms with thin, flexible, pa...