Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
SDS2 is a system to discover and identify the quantitative model consisting of simultaneous equations re
ecting the rst principles underlying the objective process through experi...
We present a computation-centric theory of memory models. Unlike traditional processor-centric models, computation-centric models focus on the logical dependencies among instructi...
The Virtual Reality Modeling Language (VRML) and the World Wide Web (WWW) offer new opportunities to communicate an architect’s design intent throughout the design process. We h...