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68
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IWEC
2004
15 years 9 days ago
Associated Emotion and Its Expression in an Entertainment Robot QRIO
Fumihide Tanaka, Kuniaki Noda, Tsutomu Sawada, Mas...
83
Voted
IWEC
2004
15 years 9 days ago
Interactive Props and Choreography Planning with the Mixed Reality Stage
This paper introduces
Wolfgang Broll, Stefan Grünvogel, Iris Herbst...
66
Voted
IWEC
2004
15 years 9 days ago
Enjoyment and Entertainment in East and West
From a users' perspective entertainment is based on enjoyment in using these products or services. How and which cultural differences between eastern and western cultures are ...
Matthias Rauterberg
85
Voted
IWEC
2004
15 years 9 days ago
Live Role-Playing Games: Implications for Pervasive Gaming
Abstract. Live role-playing (LRP) games stand as powerful metaphorical models for the various digital and ubiquitous forms of entertainment that gather under the term pervasive gam...
Jennica Falk, Glorianna Davenport