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JVCA
2007
128views more  JVCA 2007»
14 years 9 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender
JVCA
2007
125views more  JVCA 2007»
14 years 9 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti
JVCA
2007
110views more  JVCA 2007»
14 years 9 months ago
Dual Laplacian morphing for triangular meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Morphing of objects is one of the techniques which realize shape t...
Jianwei Hu, Ligang Liu, Guozhao Wang
JVCA
2007
78views more  JVCA 2007»
14 years 9 months ago
Stable advection-reaction-diffusion with arbitrary anisotropy
Turing first theorized that many biological patterns arise through the processes of reaction and diffusion [1]. Subsequently, reaction-diffusion systems have been studied in ma...
Theodore Kim, Ming C. Lin
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JVCA
2007
132views more  JVCA 2007»
14 years 9 months ago
Interactive and flexible motion transition
In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...
Jen-Yu Peng, I-Chen Lin, Jui-Hsiang Chao, Yan-Ju C...