Resource discovery and monitoring in a distributed Grid environment gives rise to several issues, one of which is the provision of reliable performance and hence, the quality-ofse...
Helene N. Lim Choi Keung, Justin R. D. Dyson, Step...
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
We present “contact levels of detail” (CLOD), a novel concept for multiresolution collision detection. Given a polyhedral model, our algorithm automatically builds a “dual h...
We propose novel approaches for optimizing the detection performance in spoken language recognition. Two objective functions are designed to directly relate model parameters to tw...
In this paper a new quadric-based view-dependent simplification scheme is presented. The scheme provides a method to connect mesh simplification controlled by a quadric error metr...
Justin Jang, William Ribarsky, Christopher D. Shaw...