Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
Group management service plays a key role in wireless sensor networks (WSNs) as it provides support to high level middleware services such as object tracking, security, fault-tole...
This paper describes an approach to achieving data integration across multiple sources in an enterprise, in a manner that does not require heavy investment in database and middlew...
The most challenging issues in Nomadic Computing environments arise from the combination of heterogeneity, dynamism, context-awareness, and mobility. Driven by these issues, this ...
Marcello Cinque, Domenico Cotroneo, Cristiano di F...
This paper proposes an intelligent mobile middleware utilizing group-based content push with dynamic session startup and plugand-play features. Solution enhances the distribution ...
Otso Kassinen, Timo Koskela, Erkki Harjula, Jussi ...