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122
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ROBOCUP
2000
Springer
130views Robotics» more  ROBOCUP 2000»
15 years 4 months ago
Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition
Q-learning, a most widely used reinforcement learning method, normally needs well-defined quantized state and action spaces to converge. This makes it difficult to be applied to re...
Yasutake Takahashi, Masanori Takeda, Minoru Asada
RSCTC
2000
Springer
122views Fuzzy Logic» more  RSCTC 2000»
15 years 4 months ago
Computer Vision Using Fuzzy Logic for Robot Manipulator
: This paper presents a Lab. implementation of a computer vision using fuzzy models for pattern recognition for the detection of boundaries in images obtained through a camera inst...
Adriano Breunig, Haroldo R. de Azevedo, Edilberto ...
120
Voted
RT
2000
Springer
15 years 4 months ago
Real-Time Rendering of Densely Populated Urban Environments
Abstract. In this paper we present some preliminary results concerning a realtime visualisation system for densely populated urban environments. In order to be able to render the l...
Franco Tecchia, Yiorgos Chrysanthou
102
Voted
SAIG
2000
Springer
15 years 4 months ago
Fragmental Specialization
Traditional offline program specialization relies on staging of a computation into two levels, static and dynamic. We present a generalization thereof where the static input data o...
Simon Helsen, Peter Thiemann
SOFSEM
2000
Springer
15 years 4 months ago
Hierarchies of Sensing and Control in Visually Guided Agents
The capability of perceiving the environment is crucial for advancing the level of autonomy and sophistication of (semi)autonomous robotic systems and determines the complexity of ...
Jana Kosecka