Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
This paper reports briefly on the development of a new approach to evolutionary computation, called the Learnable Evolution Model or LEM. In contrast to conventional Darwinian-typ...
Ryszard S. Michalski, Guido Cervone, Kenneth A. Ka...
The immensevolumeof data resulting from DNAmicroarray experiments, accompaniedby an increase in the numberof publications discussing gene-related discoveries, presents a majordata...
Hagit Shatkay, Stephen Edwards, W. John Wilbur, Ma...
A three-layer framework is proposed for cooperative distributed face tracking. In this framework, multiple distributed cameras cooperate both for stable face tracking and for effe...