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HCI
2011
14 years 8 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
ICDCN
2011
Springer
14 years 8 months ago
Mining Frequent Subgraphs to Extract Communication Patterns in Data-Centres
In this paper, we propose to use graph-mining techniques to understand the communication pattern within a data-centre. We model the communication observed within a data-centre as a...
Maitreya Natu, Vaishali P. Sadaphal, Sangameshwar ...
ICOST
2011
Springer
14 years 8 months ago
Using Association Rule Mining to Discover Temporal Relations of Daily Activities
The increasing aging population has inspired many machine learning researchers to find innovative solutions for assisted living. A problem often encountered in assisted living set...
Ehsan Nazerfard, Parisa Rashidi, Diane J. Cook
IEAAIE
2011
Springer
14 years 8 months ago
A Computational Model of Habit Learning to Enable Ambient Support for Lifestyle Change
Agent-based applications have the potential to assist humans in their lifestyle change, for instance eliminating addictive behaviours or adopting new healthy behaviours. In order t...
Michel C. A. Klein, Nataliya M. Mogles, Jan Treur,...
ISNN
2011
Springer
14 years 8 months ago
Robust Multi-stream Keyword and Non-linguistic Vocalization Detection for Computationally Intelligent Virtual Agents
Abstract. Systems for keyword and non-linguistic vocalization detection in conversational agent applications need to be robust with respect to background noise and different speak...
Martin Wöllmer, Erik Marchi, Stefano Squartin...