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PDCN
2004
14 years 10 months ago
Design and implementation of a network simulation system
In this paper, an efficient tool has been designed and implemented to design and analyze the communication networks. A network simulator in software is valuable for network manage...
Jae-Weon Choi, Man-Hui Lee
PDCN
2004
14 years 10 months ago
K-Means VQ algorithm using a low-cost parallel cluster computing
It is well-known that the time and memory necessary to create a codebook from large training databases have hindered the vector quantization based systems for real applications. T...
Paulo Sergio Lopes de Souza, Alceu de Souza Britto...
PDCN
2004
14 years 10 months ago
Speculative prefetching of optional locks in distributed systems
We present a family of methods for speeding up distributed locks by exploiting the uneven distribution of both temporal and spatial locality of access behaviour of many applicatio...
Thomas Schöbel-Theuer
PDCN
2004
14 years 10 months ago
Improving http-server performance by adapted multithreading
It is wellknown that http servers can be programmed easier by using multithreading, i.e. each connection is dealt with by a separate thread. It is also known, e.g. from massively ...
Jörg Keller, Olaf Monien
PDCN
2004
14 years 10 months ago
Quality-of-service provisioning system for multimedia transmission in IEEE 802.11 wireless lans
IEEE 802.11, the standard of wireless local area networks (WLANs), allows the coexistence of asynchronous and time-bounded traffic using the distributed coordination function (DCF)...
Joseph Deng, Hsu-Chun Yen